Deep dive on the #stream2own model

While streaming has won out as the preferred method for music consumption these days, all that glitters is not gold.

[easy-tweet tweet="Are monthly #streaming subscription models sustainable for musicians? @resonatecoop says no." url=""]

There is the well-known controversy about royalty payments but usually missing from the conversation is that it isn't fair to artists because it's simply not a sustainable business model.

For artists, streaming revenues don't remotely compare with downloads or physical sales in terms of total generated revenue. For services, the monthly subscription model has yet to make anyone a profit.

We're changing that through our unique #stream2own system, a method of slowly increasing price as a fan comes to love a song, starting really cheap until finally reaching the price of a normal download.

This totally new system for streaming/ownership is based on a top-up, pay-as-you-go model instead of the usual "all you can eat" monthly subscription.

We'll explain later why a top-up model is better for artists and often costs the same for fans as subscription models. For now, let's look at how the process works...

We start at .002 credits. The first stream of a new song is super cheap.

The second time a listener hears the same song, the price doubles to .004 credits. On the third listen, fans pay .008.

Notice a pattern? Indeed - the price keeps doubling every time the same song is played until eventually reaching 1.022 on the 9th play. Then the song is paid for, free forever and can even be moved out of our player.

Nine plays, not 150

[easy-tweet tweet="How many streams on Spotify to equal the cost of a download? 150. With @resonatecoop it's 9." url=""]

By example, Spotify states that their highest potential per-stream rate is $.0084. If we divide the cost of an iTunes download (after Apple takes their cut) by that stream rate, we get 107.

That's how many times you'd have to listen to the same song on Spotify for the artist to get paid the same amount as a download.

With us, it's just nine plays.

I'm usually bad at math, so let's do that again to be safe...

$1.29 iTunes download - 30% Apple fee = $.90 for artist

.90 / .0084 = 107 plays

If we adjust to the lowest quoted Spotify rate*:

.90 / .006 = 150 plays

*Many stories say actual amounts are even lower. When we did research on the topic we couldn't find anyone reporting the minimum quoted rate.

So you gotta ask yourself... how many songs have you listened to 150 times?

We think that's not sustainable and there's a viable alternative:

But the #stream2own model isn't just about better payments for artists. It's also about effortlessly converting casual listeners into dedicated fans with almost zero effort.

That's why we could just as easily call it...


The deep psychology behind #stream2own

This new streaming model is much more than clever accounting. It's about something really fundamental - the way in which fans have always come to love music... gradually, over time.

Having grown up as music fan pre-Napster, I remember the profound experience of music scarcity. Because we had such limited access, we were thrilled at the moments when randomly hearing a great new song the second, third or fourth time.

Those are the moments that a spark is created.

Those are the moments when an emotional bond is created with an artist.

And when those bonds are formed, what often follows is some form of economic exchange. Because there's a realization that in order to get MORE from those artists, we need to support them in some way.

With Resonate, we make that process incredibly seamless. There's no transition out of one app or platform to another just to buy a song or album... you just keep listening and eventually you'll pay the full price as you become a true fan.

Why it's really cost-effective

So by now it's clear we're operating on a top-up versus subscription model. But a question always arises... won't that be more expensive?

The answer won't be no in all cases, but it will be for most.

Let's explore why...

Spotify says that the average subscription user is listening 110 minutes per day. Let's round that up to 120 just for fun.

  • 120 minutes / 4 minute song average = 30 songs
  • 30 songs x 30 days = 900 songs

With Resonate, 900 new songs per month x .002 costs around $2. If you mix in a few repeats of the same song the price might go up to $3 or $4 per month.


Let's step it up a notch

Now let's say you listen to more music with us and that a lot of those plays are second, third, fourth, etc... where you start paying more with repeat listens. The numbers:

  • 500 songs x 1st listen = 1.00
  • 200 songs x 2nd listen = .80
  • 100 songs x 3rd listen = .80
  • 75 songs x 4th listen = 1.20
  • 50 songs x 5th listen = 1.60
  • 30 songs x 6th listen = 1.92
  • 20 songs x 7th listen = 2.56
  • 10 songs x 8th listen = 2.56
  • 5 songs x 9th listen (and then song is forever free) = 2.56

You'll notice that the repeat listens start to dwindle, which is realistic. While there's a lot of great music out there, we're not going to love everything. That's why the number of repeats drops off over time.

So, what's the grand total from all these plays?


Yes, it's a little bit more than a $10 monthly subscription fee, but a listener in this scenario has also outright purchased half an album and is very close to buying two more. Albums they own, where the vast majority of the funds go directly into the hands of the artists. They've also listened to a lot more music than the average Spotify user.

To be fair, these numbers are just a best guess and we won't have accurate projections until our beta test has been running a bit longer. But it's clear that a top-up model works, where listeners enjoy access to a lot of great new music and easily transition to supporting the artists they fall in love with.

Flexibility for artists

What if an artist wants to embed a player on their site, streamed and tracked in their Resonate dashboard, but free for their fans to experience something new? No problem.

What if an artist wants to give away the fifth stream if someone shares the song with one of their friends? We'll be happy to build in that feature too.

While this model is designed to make sure musicians get paid for every play we also know that rules are meant to be broken, so if there's a way to help musicians with self-promotion and discovery, we'll do our best to adapt.

Reaching an even larger market

Often when people hear about Resonate a typical response is "wow, how are you going to compete against Spotify?"

But the reality is, Spotify isn't our competition.

There's an obscure reason why offering a pay-as-you-go model doesn't really have much competition. According to research from Nielsen, the average music consumer spends $153 a year and half that goes to live shows.

That means most consumers only have $76.50 left for spending directly on music (downloads, CDs, etc) but Spotify and Apple Music charge $120 per year.

Therefore, it's easy to conclude that there are a LOT of music consumers who are not going to commit to a paid subscription service that eats up most of their music budget every year. But they certainly might be interested in an ad-free streaming service that only costs them $30-$60 a year.

You made it to the end!

To sum up, we think artists will make more money with Resonate, not just because it converts casual listeners into dedicated fans, but because with us every single stream will be counted and paid for at the same rate, something no other service does.

Help us build it by joining and then share this and other articles on our blog.

Together we can create a new music cooperative for the world.

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